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So we thought we'd try and do Stronghold in two parts, and Crusader is effectively part two." The Second ComingĪnd part two is the best description for it, because Crusader is much more than an expansion, yet doesn't add quite enough to qualify as a new game altogether. "But as back in 1998 we wanted to do a really good castle sim game to come out in 2001, we couldn't do the skirmish side as well because it would have taken an extra year of work and budgeting. "We always wanted to do an awesome skirmish game," explains Simon Bradbury, director at Firefly Studios. requiring more consistent attention and non-greasy fingers, as it revolves around multiple opponents and frantic skirmish gameplay. Stronghold: Crusader, on the other hand, is more of a Pot Noodle RTS. A bacon sandwich RTS, as I like to call them - one that isn't overburdened by micromanagement, allowing you you take time to sit back and munch your plate of bacon sarnies. and c) that it was all the little details that made Stronghold such an entertaining RTS. This told me a) I'd been playing the game for far too long, b) so had he. I once correctly identified that a PCZ caller was playing Stronghold by hearing the gentle mooing of cows in the background. The game itself also was rated because it provided a range of interesting Lords to pick from, all of which could provide a slightly different kind of experience compared to the others. The campaign was well-liked, too, with enough variety in the levels to help keep things interesting enough from level to level. The game was well loved because it provided a simple way to enjoy either a siege as the attacker, or holding off your fort from being overtaken. At the time it was praised for its graphics (though obviously dated by todays standards), and most found it to be an intriguing title that improved on more or less every part of the original game in terms of its style. Upon release, Stronghold: Crusader was met with largely positive responses. Torch people burning you down?arrow people shoot faster than crossbow,they have to winderup,slows down their shooting.Get houses up ,get more troops out,fast.Buy your troops,don't build them,produce resources,sell them to get forces fast.I can see it can we cheat these suckers here at Waterloo?Hurry answer sir.Alongside an enjoyable campaign feature, players could take part in single-player skirmishes that would allow for bespoke battles against the AI, offering greater opportunity to mess around and experiment with the gluttony of different units you could play with.Īn updated version of Crusader was released in 2008, though many still to this day prefer to play the classic castle sim original. I put a moat in front of them to keep people off them.Use the torchpeople to dig the moat$5 bucks apiece.
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next turn the game speed down as low as it will go.Think thru it.You are talking about the Trail.Crusader.# so&so.some are hard,but winnable.THe trail is to progressively step you up the ladder.Cheating will amount to nothing.Study what you need to do against what is troubling you,catapults.horseman?The answer for catapults is towers with ballista's on them or fireballista's on the ground in front of a wall with crossbows on the wall. Use the "P" pause key.look around an see what you are up against.